Dungeons and Dragons are taking the world to the top of the gaming experience. While the famous role-playing game has been around from the mid of 70s. Where DnD just recently experienced another big resurgence, and now hoards of the new players are banding together to learn how to play this unique game.

When it comes to Dungeons and Dragons, there is no other wrong way to play. Where few players enjoy the role-playing aspect of the D&D, while other players were more interested in raiding dungeons and fighting the bizarre creatures. This guide is for those who gravitate towards the combat of DND.

Build a Paladin

Paladin is the greatest soldier of faith. In the end, the paladin’s ability is to drive fear into the heart of their enemy or something worth your divine faith. They have a unique class, that can reach a quite impressive damage output.

Beyond that, a paladin is enough to sustain itself in the combat. They have an ability to protect their allies through a bevy of great spells, that really makes them separate from others.

Paladin build is going to be focused on the damage output, and in-combat spell utility. When it comes to the feats, all are dedicated to improving damage output and pressure against enemies engaged in melee with you.

Paladin Spells – Hit Points:

  • Hit Dice at 1d10 per level.
  • Hit Points at 1st level with 10 + Con mod.
  • Hit Points at Higher Levels of 1d10 + Con mod per level above 1st.

Final Words:

The above paladin guide shows you how to build a paladin and their hit point ratio. The paladin spells are united by their oaths and it stands against the force of evil. They have a variety of master weapons and armor. By casting the spells of the paladin, you can empower yourself with the legends.

Reference: http://dndmag.com/paladin-spells-5e/